26 May 2010

Metaverse for National Intelligence and the Enterprises that Acquire it

I've been pondering how to create wholesale demand for the integration of virtual reality technologies into the US Federal Government that address its problems of sustainable efficiency and organizational effectiveness. vGov is the latest government contract vehicle to virtual reality technologies and virtual world integration services in a trusted space. I'm focused on how the Intel Community can use these technologies throughout its enterprise and claim achievement of its 2015 Vision Statement faster because of discipline usage of virtual reality technologies.

When I say the IC, I mean the following in terms of Reserviors, Rates and Ratios (understand I have no access or reason to know the exact figures, especially the energy consumption, but these 10 parameters should appear to be common sense for sizing up an enterprise like the IC in the year 2009):

  • ~30,000,000 computers (= 100/user or 10/sensor or 300/target or...)

  • ~3,000,000 sensors collectors (includes humans)

  • ~300,000 TB data (<10%>
  • ~300,000 users (<1%>
  • ~30,000 installations buildings (service/data centers) platforms (...vehicles, ...)

  • ~30,000 targets targeted daily (humans, nature, and man-made items)

  • ~3,000 apps (operating systems, protocols, RT-embedded, mission-, business-)

  • ~300 GW (average; human calories/staff-hr and power for man-made items)

  • ~300 Billion USD (<3%>
  • ~30 TBps throughput (average: wired and wireless-SATCOM & terrestrial)

A cool graphic integrating this parameters and the values is needed here. I apologize for not having the artist skills to draft one for you.

I have two purposes. First, to integrated virtual reality technologies the IC's capacity to manage its resources--humans, land parcels, and manufactured goods, which include land improvements, fixed & mobile equipment, vehicles, petro/lubricants/oils, other consumables, and monies. Second, to increase the efficiencies of ...operations with the data, information and knowledge the IC creates, calculates, and collects on humans, nature and manufactured items. I don't know of any enterprise-level baselines or benchmarks in this regard so they need to be performed then recognized to continue this quanitative story. Remember to baseline or benchmark is one thing and the baseline or benchmark is another.

(performance posture) Baselines (measurements)

humans - biometrics, psychometrics, personalized digital human models for users and targets

nature - living and non-living things (way too much stuff to even start listing)

manufactured items - parts, ingredients, ... computer-aided designed, engineered and/or manufactured then those files repurposed for end users (what a third of LifeGraphs are about).

(performance posture) Benchmarks (measurements)

humans - qualifications, evaluations, violations, citations (for award or decoration), ...

nature - conservation, perservation, degradation, scaping, forming, ...

manufactured items - toxicity, lethality, efficacy, ...efficiency, warranty, utility, ...

I'll continue this story in earnest after completing Air War College next month. This document needs to become a virtual world in of itself. I will have to overcome my usual paralysis of writing when I get frustrated from a lack of examples to leverage. This happens when I cannot find germane enterprise storylines with quantitative bodies of evidence via the internet.

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